#include "../src/UILoader.hpp"
#include <GL/glew.h>

int main()
{
  auto app=Gtk::Application::create("org.ReviewUI.test");
  UILoader loader;
  loader.funcInitPose3D=[](int,int){};
  loader.funcDisplayPose3D=[](){
	  glClearColor(1.0, 0.0, 0.0, 1.0);
	  glClear(GL_COLOR_BUFFER_BIT);
  };
  loader.funcResizePose3D=[](int,int){};
  loader.app_show(app);
}
